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Each Hero has trinkets unique to them that only they can equip.The Leper has seven; 2 common, 2 Crimson Court and 1 uncommon, rare and very rare.However if he needs relief he may let down his mask, while calming him looking upon such a malignant face will bring duress to his companions.But if he truly needs company, he can always sit and reflect, meditating with his blade, just as broken as he is.He does not need the aid of others, for he knows how to channel his energy into frightening power, or curative energy.
They confer powerful bonuses to the hero equipped with them and having both equipped at once yields an additional bonus, which is shown greyed out at the bottom.
Note: this bonus is only given if you have at least one of these heroes in your party, so you don't get extra points for bringing more.
Whenever a superhero movie comes out I can’t help but think about how I would build the heroes and villains in Pathfinder, Dungeons & Dragons or FATE.
The origin dungeon for all Trinket Sets is the Courtyard and they all have the rarity The Crimson Court DLC adds Districts to the Hamlet, some of which confer passive benefits to heroes.
The gold cost of most Districts in Radiant Mode is significantly reduced. 2 additional Respite Points if you have at least one Abomination, Hellion or Leper in your party.
A loner and an outcast, the Leper will tend to shun the others in his group, preferring instead to mend his own dying body at the expense of the horror such an undertaking brings forth.